At some point here Harrim will come to you to give you his first personal quest, which can’t be completed until you get to the troll fort, so hold onto that for now. Jaethal’s First quest: Not much to do here - follow Jaethal’s instincts (don’t forbid her investigation), go back to Old Sycamore, interact with the dead boar to the north near the camp, and then go on through the new unlocked map node. Old Sycamore: Speak with the peaceful Kobolds and Mites in the southern part of the map, offer to kill the worgs for them, then kill the worgs in the northeasternmost corner of the map (don’t make a deal with them) and come back to them for a reward. Bopple. Do “Hour of Rage” first, make sure Amiri “wins” the duel before the sister helps Armag cheat, do “Armag’s Tomb” second and bring Amiri with you, spare Armag, spare Barbarians, make Amiri lead the tribes; at “Betrayer’s Flight”, spare Tristian at the end and recruit him back. So I've been trying to find the "optimal choices" for the end of War of the River Kings where you do all the choices in the throne room, but no one seems to have a complete list, only mentioning three out of the six options. Speak to the smuggler and intimidate him, then to the bandit you spared (who’ll automatically side with you). A subreddit for all things involving Pathfinder Kingmaker made by Owlcat Games. A lizardfolk town that will disband... come on I saved them I offered them place in my cities … Now head inside the “hostage hut” and dispel the invisible wisp holding Tig hostage (requires a party member with dispel), deal with him however you want, taking care not to kill Tig through friendly fire, and then go back outside, after which point the chieftain will attack you and the old shaman will take over his role if you did everything correctly - this will trigger the best ending slide for the area. Ugh. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. The only way to do so is to convince Kesten to go back to the capital at the end of the goblin camp, which requires a lawful alignment. Return to Oleg’s: Speak with Val, Tristian, Regongar and/or Octavia and flirt with them if you wish to unlock their romance and influence counters. Lone House: This spacious area is home to two important people - the bootless merchant and Bartholomew, a possible advisor and the only merchant you can get in your throne room - for the former, get him back on the road however you want (he’s almost directly north from this area’s entry point) and then go southwest to trigger a bandit battle - loot the body of the merchant there and return to the bootless guy and give him the dead guy’s belongings. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I heard you are supposed to have an option to spare goblins or slaughter them, at the end of the village, But I get nothing. Statue Puzzle: Taking in account the statues as, from southwest to northeast: 1, 2, 3, 4 in the top room; and 5, 6 in the bottom room - the correct order for opening the first door is 3, 6, 4, 3, 5 - after that, to open the second door, merely press 6 then 1. Jaethal (MAKE SURE TO BRING TRISTIAN TO HER LAST QUEST, BUT DO HIS LAST QUEST FIRST): Allow the girl to die in the first quest; in the second, don’t take up the priestess’ offer for the secret and side with Jaethal to kill Enneo; for the third, convince her not to kill Nortellara (she’ll die but she’ll come back soon). Hate GAAAWBLINS. Finish up by asking him what his future plans are, should he leave with his life (you can also make a futile offer of employment) before ultimately deciding whether to kill or spare him. Goblin Slayer. Intensive Development: Explore the … Candlemere Tower: There isn’t much to this area, although you should still clear it - at the end, don’t kill the priest of Nethys, which may require you to find the bodies of his companions scattered throughout the area if you hadn’t already). The only way to do so is to convince Kesten to go back to the capital at the end of the goblin camp, which requires a lawful alignment. Ruined Watchtower: This little area is shock full of minor interactions with NPCs and minor treasures - there are three rings scattered throughout the map which can be obtained through those minor book events and dialogues - they’ll open up a chest inside the dwarven statue on the center-north part of this map. Do you mean the Ancient Tomb where you go to chase after the other team? Nettle’s Crossing: Go back to Davik, take the spear. The Pathfinder: Kingmaker guide includes a full walkthrough of the game’s main campaign, including various side quests, companion quests and strategies. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. It’s possible to save everyone by building mage towers and teleport pads at every village in your kingdom. Press question mark to learn the rest of the keyboard shortcuts. "High hewn-log walls encircle a hastily built settlement. If you finish Ivar off, you’ll have to continue fighting against his Alpha Worgs, should they remain alive. 0.1% Ultra Rare: 2.03% Ultra Rare: God of Poetry Help the goblins in composing their war song! Here the quest will end. Keep pushing forward, more Goblins and monsters will appear, just dont let them flank you and you will be fine. Old Sycamore: Ally with both mites and kobolds (requires Neutral or unlocked alignment restrictions from the Bag of Tricks mod) (required for best Old Sycamore ending). Troll Wilderness (required companions for optimal resolution: Harrim, Jubilost, Ekundayo): Now to the climax of the act, progress your way through the wilderness and into the main fort - none of the interactions here are particularly significant, but make sure to examine the statue to the left of the main fort entrance before progressing. If you want to play a goblin because you’re eager to explore these challenges, or because you like playing strang… It's no longer possible to save both Kesten and Jhod by going to the womb of Lamashtu and then straight back to the capital. Make what moral choice you will, but in this case it’s more profitable to show mercy. There's also a Goblin Merchant in the Village, however all his wares are ridiculously expensive. Inside the guide: … go around, kill wolves and use check on mobility. Ekundayo: For the first quest, killing the troll children is irrelevant; second - steer him towards Elina at the end, and make him give his wolf a name (also obviously succeed at the persuasion checks when speaking to him during the feast); third - convince him to give up on his revenge; Regongar and Octavia: Only important choice for both is on their first quest: Save the slaves, don’t try to chase Janush. At least, you’ll get more experience, but you can take the weapons the goblins drop and sell them, for what that’s worth. Capital: a short while after completing the fort, the “Missing Child” quest should trigger, where a mother accuses the Old Beldame of kidnapping her son - speaking to her in her house isn’t necessary since she isn’t the culprit, although you do have some special dialogue asking her about it - if you do this, then it’s also recommended returning to the capital and talking to the mother in the tavern, it should give you an insight on the nature of why her son is missing, but not where he went, which brings us to, Lizardfolk Village: While walking through the southern narlmarches, you should trigger an encounter where several lizardfolk are fighting among each other - if you don’t, keep walking until you do, this will help reach the optimal conclusion to this quest - offer to heal Rashor, and then go to the Lizardfolk Village map node. It provides some espionage but that's it so far. its better to have just killed nok nok at the goblin village where you found him. I know there's a scene regarding the academy when you're in Pitax. Additionally, on the northeastern area lies Ekun, a potential companion and your best spymaster - recruit him, and then move on to the next area. After this, go to the right and defeat all giants including their leader. The game is similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Which Alignment is best for this ending? Lone House pt. Thanks for any insight. I was thinking that maybe they would join my kingdom or something, but I can't find anything like that on the wiki or this sub. If you recruited Tartuk, you should talk to him to learn more about Kobolds as well as his curse if you didn’t before, as well as purchase whatever items you missed inside the fort from the Kobold Merchant near the gate. just awsome...and I got rid of dog hater ekun-but-i'll-willgive-you-some-name-cause-that-boob-lady-- … Return to the capital, talk with the goblin and tell him that he can become a Royal Droll. Pathfinder: Kingmaker – Varnhold's Lot Walkthrough After Season of Bloom and before The Varnhold Vanishing is the best time to start the Varnhold's Lot DLC. In My Heart: Find your love. Kill the bear in Temple of the Elk solo, with lvl 2 character on Hard mode or above. In the dungeon Nyrissa sends you to, recruit the Dryad. In the first two cases, the quest will be immediately completed. A crate [Perception 22] behind a goblin hut contains 242 GP, some gems and jewelry, while a rock [Perception 7] to the southeast of this crate holds a Taldan Warrior’s Dog Tag.For some less well-hidden treasure, head north to where the goblins … Pressing 6 twice does nothing. While townsfolk and villagers can rely on their walls, neighbors, and guards, hermits seeking solitude always risk running into trouble … Long term repercussions? Sorrowflow: You have to come to this area alone with Kalikke, to unbind the elementals, use an ice cantrip on the candles (or a water blast) - do note the cave after you climb up the wall, it triggers a kingdom event if you examine the veins of ore inside and clear out the second passage - after that, do whatever you will with the elementals and the boss - after that, you should have unlocked Kalikke and Kanerah as permanent companions. Now we can finally progress to the next area. 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