The hand is a mummified and shriveled left extremity. u/notMRBSDragonasaDM. Vecna, called The Whispered One or The Maimed Lord, is a deity in the Greyhawk pantheon as well as the Dawn War pantheon. Vecna) has been named as one of the greatest villains in the Dungeons & Dragons roleplaying game.. It cannot be removed without being chopped off. 12. Forgotten Realms Wiki is a FANDOM Games Community. Despite the name, there was no obvious connection to the artifact. The hand is a mummified and shriveled left extremity. The eye looks like a bloodshot organ torn free from the socket. It is cold to the touch. Fragments of Vecna Tome of Shared Secrets Rod of the Whispered One Sword of Kas Left Ear of Vecna . [15], The Hand was discovered by a fisherman named Gisel during the reign of Hamoch of Tyrus. The user begins to act like Vecna and even believe that they are him. In addition, the Eye of Vecna allowed its wearer to cast the clairvoyance, crown of madness, disintegrate, dominate monster, and eyebite spells a limited number of times. Different powers are invoked by ten of the sixteen possible combinations of four extended fingers, and one by touch. It resulted in the deaths of numerous adventurers. The artifact granted truesight to its wearer, as well as an ability to see through solid objects similar to that of a ring of X-ray vision, including the risk of exhaustion in case of repeated activations. 70,000 gp Quethos used the Hand to establish himself as leader of the Vecnan sect Disciples of Darkness after exposing the previous leader's counterfeit Hand and Eye of Vecna as a fraud. In time, the story of Vecna became legend, and a cult formed to worship him. Description. The Hand and Eye of Vecna first appeared in Eldritch Wizardry (1976). save hide report. The artifact granted truesight to its wearer, as well as an ability to see through solid objects similar to that of a ring of X-ray vision, including the risk of exhaustion in case of repeated activations. When viewed outside a host, the Eye of Vecna appears as a small red pebble or shriveled grape.. This varies from earlier lore, where the Hand was well-established but the Eye was spoken of in hushed tones, speculated to be mythical, and of dubious veracity. The Hand of Vecna is a withered, blackened, mummified human hand. ©2020 Wizards. It was in turn stolen from the brother by an outlaw named Mace, who overthrew the ruler of Tyrus and ruled for a hundred years before being assassinated by a Yemishite agent. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in the world. It progressively regained its magic at every dawn. Eye of Vecna. It is said that even Vecna, God of Secrets, is unable to determine the location of his Hand and Eye. The Planar Sphere Mod (working download links) adds an Eye of Vecna. In the Book of Artifacts (1993), which details both artifacts, the Hand is described as a claw-like left hand, while the Eye resembles a red clot which transforms into a golden slitted eye, reminiscent of its feline glow described in earlier editions. The Eye of Vecna grants permanent true sight without a listed range which is really cool. These individuals displayed additional powers including the ability to detect magic, resist magic, and summon powerful fiends. The Hand and the Eye Edit. The Robe of Vecna is a set of robes for mages and it offers like all the robes of the aligned archmagi, a basic armor class of 5, but this robe can be used by all alignments, offers Magic resistance bonus of 10%, instead of +5% and lowers the amount of time needed to cast spell by 4 units, but it doesn't offer a +1 bonus to all saving throws, which the robes of the aligned arch-magi do. The Eye of Vecna and the Hand of Vecna might be found together or separately. Possessing both allows the bearer to summon powerful fiends. Attunement The Eye magically grafts itself into place and takes on the appearance of a shriveled eye, and glows with a foul crimson light. Sometimes he is depicted with withered, mummified flesh; other times he is depicted as a being of bare bone, with not a trace of skin remaining. The Hand and Eye of Vecna became sacred relics to those followers, imbued somehow with a fragment of the powerful arch-wizard's magic. He sought to become a god himself, though through means other than ascension. - The Eye of Vecna. [1], If both the Eye and the Hand were to be attuned to the same creature, the wearer enjoyed numerous additional benefits, such as immunity to disease and poison, premonitions of imminent danger, the ability to use the Eye's X-ray vision without risking exhaustion, regeneration powers, and the ability to cast wish once every 30 days. The Eye of Vecna is an accessory in Planescape: Torment. Eye of Vecna. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in the world. The Eye of Vecna - The Eye of Vecna originally appears to be an ungut black gem. He was first introduced in the World of Greyhawk D&D setting. Its deadly touch freezes creatures, and has the even greater power to instantly slay a creature or drain its life force with necromancy. The Eye of Vecna is a preserved human eye, variously encountered as a bloodshot human eye, or a hard, shrivelled red or black clump. From his once seat of power as lich-king of the Flanaess, he is called Master of the Spider Throne, The Undying King, the Arch-Lich, and Lord of the Rotted Tower. - If pushed into the empty eye socket of a humanoid being of any type, living or undead, the Eye immediately grafts itself into place. [17], Around the year 1358 DR by the calendar of Faerûn, the Hand of Vecna was held in the City of the Liches in the Realm of Orcus.[18]. The Eye of Vecna and the Hand of Vecna might be found together or separately. Gradually, they turn the user toward evil. It is cold to the touch.The Eye of Vecna is a preserved human eye, variously encountered as a bloodshot human eye, or a hard, shrivelled red or black clump. It is otherwise similar to the rules in Vecna Lives![8]. Gisel who kept it for several decades until he was murdered by his own brother. The eye of Vecna is a powerful orb that allows one even greater power than they would normally be able to obtain. Posted by. [22], The Hand of Vecna was wielded by Arkan the Cruel, servant of Tiamat. Table of Contents | Creating a Multiverse | Creating NPC Characters | Villainous Class Options | Traps | Downtime Activities | Magic Item Tables | Deck of Many Things | Magic Items A-Z | Figurine of Wonderous Power | Magic Rings | Eye and Hand of Vecna / Orb of Dragonkind | Poisons | Fire Arms, Explosives, and Alien Technology | Races and Subraces | Random Dungeons | Monster Lists … It has several spell abilities similar to its appearance in earlier editions, but each time one is used, there is a 5% chance that Vecna eats the user's soul and takes control of the character. [16], The Hand later came into possession of the Paladin-King of Miro. To be able to use the eye, you must gouge out one of your own eyes and put Vecna… The hand is a mummified and shriveled left extremity. The eye of Vecna is a powerful orb that allows one even greater power than they would normally be able to obtain. The Head of Vecna by Mark F. Steuer. It is usually described as a left hand, with long, claw-like nails. Vecna is a great sorcerer that existed in roughly 15 B.B. The Eye of Vecna also shows its bearer terrible visions. Vecna is known by many titles. The hand is a mummified and shriveled left extremity. Originally from the World of Greyhawk campaign setting, Vecna was described as a powerful wizard who became a lich. The Hand grants 19 Strength, immunity to Magic Missile, instant death touch and various powers chosen randomly by DM, while the Eye now grants True Seeing and various minor abilities. The Eye magically grafts itself into place and takes on the appearance of a shriveled eye, and glows with a foul crimson light. The eye regains 1D4+4 charges daily until replenished; Each time a spell power is used there is a 5% chance that vecna will rip the soul from the person using it and take over that person’s body forever. [7], In the adventure module WGA4 Vecna Lives! The artifact then magically grafted itself onto its wearer and became a functioning limb. [1][5], In addition, the Eye of Vecna allowed its wearer to cast the clairvoyance, crown of madness, disintegrate, dominate monster, and eyebite spells a limited number of times. At the height of his empire Vecna was betrayed by Kas. The Eye of Vecna is an accessory in Planescape: Torment. In the rare event that someone acquires both, the user is immune to disease and poison, gains premonition of danger, can turn a creature's skeleton into jelly with a touch, and can cast Wish once every month. Value 4th Edition Statistics[4] Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world. Aside from the more famous left hand, the (left?) The eye granted him insight into the near future, exceptional perception and the ability to strike opponents with deadly energy. The Hand is significantly more powerful when combined with the Eye of Vecna, as the user gains both the Eye’s base abilities and some bonus abilities from having both artifacts. The Planar Sphere Mod (working download links) adds an Eye of Vecna. A beholder with the eye of Vecna. The user eventually comes to believe that they are Vecna. They prefer arcane spellcasters, and the two artifacts seek to be re-united in one wielder. [1], Once attuned to the Eye of Vecna, a creature changed its worldview towards a neutral evil disposition. Its use is restricted to the Nameless One. It raidates powerful magic, though the type of magic cannot be identified by any means. Where are described (just cited or … 5e Vecna eventually returned and by 581, had risen to godhood. The eye looks like a bloodshot organ torn free from the socket. In all cases, the Hand and Eye must replace a missing hand or eye, whereupon it immediately binds to the user and becomes a functioning body part. The item then magically grafted itself onto its wearer's head, assuming a golden coloration and a vertical pupil similar to a cat's. When placed in an empty human eye socket, it becomes a golden eye with a slit pupil like that of a cat, and glows red or green in the darkness. [15], Between 420 and 455 CY, the warlord Halmadar the Cruel came into possession of both the Hand and Eye, only the second known person to ever achieve this. Description. Vecna was, in his time, one of the mightiest of all wizards. Removing the Eye of Vecna invariably killed its wearer. [15] According to its description, legends spoken in hushed tones say that Vecna still roams the world. [13], The Vecnan cultist Pacanan once possessed a false hand of Vecna. The eye looks like a bloodshot organ torn free from the socket. Property: If you are lawful good, good, or unaligned, you must succeed on a DC 15 Charisma check once per week to avoid becoming evil. The two appendages were left with a fragment of the lich's will and attempted to work his deeds wherever they went. Base Class Comments from the Finger: A co-creation of the Palm and myself (with the Pinky lending plenty of help on the most recent revision), this class bundles up Constantine, the Winchester Brothers, Scooby Doo, and Hellboy into a single mystery-solving, supernatural-killing package! The hand is a mummified and shriveled left extremity. The eye looks like a bloodshot organ torn free from the socket. The Eye magically grafts itself into place and takes on the appearance of a shriveled eye, and glows with a foul crimson light. When viewed outside a host, the Eye of Vecna appears as a small red pebble or shriveled grape.. Vecna has a never-ending quest for power, and wants to destroy all good in the world and be the only deity in existence. The Eye of Vecna - The Eye of Vecna originally appears to be an ungut black gem. The Eye of Vecna grants permanent true sight without a listed range which is really cool. Wiki Le Monde des Royaumes Oubliés (French), https://forgottenrealms.fandom.com/wiki/Eye_of_Vecna?oldid=603049. Vecna was a wizard who became the first human lich in the history of Khorvaire.One of the greatest acolytes of the Shadow and the Keeper, Vecna's mastery of dark magic made him one of the mightiest human wizards in the continent's history.. Vecna once held a laboratory in what is now known as the Labyrinth of Vecna, located in a cavern below a copper mine east of Sharn. - If pushed into the empty eye socket of a humanoid being of any type, living or undead, the Eye immediately grafts itself into place. Several members of Group One came up with the idea of luring Group Two into a trap. Possessing both artifacts corrupts the wielder to an even greater extent. The Hand and Eye of Vecna appear in the D&D 4e Dungeon Master's Guide (2008), where they are intelligent artifacts. Required Spotting shapeshifters is never bad and never worrying about darkness, magical or otherwise, is a nice effect to have. Some believe the spirit of Vecna possesses the wielders of his relics, but it is certain that over time it corrupts them completely. The eye looks like a bloodshot organ torn free from the socket. At the height of his empire Vecna was betrayed by Kas. The hand can be removed, but each time a primary power is used, there is a cumulative 10% chance that he hand cannot be removed. Vecna's holy symbol is an eye in the palm of a left hand. Getting to use the effect of the Ring of X-ray Vision is cool if a bit situational. 1st Edition Statistics[2] The eye looks like a bloodshot organ torn free from the socket. [20] A rumour subsequently placed the Hand in the city of Alhaster, where it disappeared after being used against the Wormgod Kyuss. 4e The Hand grants 20 Strength and deals a severe amount of cold damage. You can pluck out your own eye, and put it in its place (Planescape: Torment style) for some overpowered bonuses. They reward the user for betraying a close friend, but penalize them for slaying undead. The Hand and Eye were likely inspired by Michael Moorcock's Corum series, in which the protagonist loses his left hand and left eye and replaces them with powerful magical artifacts: the six-fingered Hand of Kwll, and the Eye of Rhynn.[26][27]. They are jealous of more powerful arcane spellcasters than their owner. Vecna's left hand and eye of Vecna's original "mortal" lich form, which have never been replaced in his later more powerful incarnations, are now high-valued and very dangerous magical artifacts. Its use is restricted to the Nameless One. Using a sword crafted by Vecna himself, Kas manage to cut off Vecna's left hand and left eye before in turn being destroyed. Nevertheless, adventurers occasionally manage to locate and secure the artifacts.[24]. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in the world. Before attempting to ascend to godhood, Vecna was a great and powerful sorcerer that fell in love with Pandora, the first human. The Hand of Vecna and the Eye of Vecna are powerful artifacts left behind by the god Vecna and the only remnants from his physical body before ascending to godhood.. All these kingdoms, all of these futures, the Eye of Vecna laid waste." The Hand of Vecna appears in the 2nd edition Dungeon Master's Guide (1989). 8 comments. The Hand and Eye's other abilities are chosen by the DM. Title(s) The Arch-Lich, the Chained God, the Maimed God, Master of the Spider Throne, the Whispered One, the Dying King, the Lord of the Rotted Tower, the Undying King Vecna is usually depicted as a powerful magician resembling a desiccated corpse missing his left hand and eye. Once attuned to the Eye of Vecna, a creature changed its worldview towards a neutral evil disposition. When placed in an empty human eye socket, it becomes a golden eye with a slit pupil like that of a cat, and glows red or green in the darkness. [4] His reign of terror only came to an end when he was drugged and buried alive in the Kron Hills. The Eye of Vecna was a powerful and evil artifact that granted its wearer supernatural senses and access to powerful spells. The Eye of Vecna was used in the extermination of House Hyeric, the former ruling dynasty of the kingdom of Nyrond. All who see the Hand covet it. One of the two artifacts created by the destruction of Vecna at the hands of Kas the Betrayer. A false sword of Kas also existed, which causes its wielder to believe he is Kas.[14]. When placed in an empty human eye socket, it becomes a golden eye with a slit pupil like that of a cat, and glows red or green in the darkness. 5th Edition Statistics[1] The Hand grants superhuman strength. [15], According to The Chronicle of Secret Times, an ancient book written in the Suloise language, the Hand and Eye once briefly fell into the possession of the Neheli, a Suloise family who once came into conflict with Vecna himself and later settled in what is now Keoland in the western Flanaess. The Hand is significantly more powerful when combined with the Eye of Vecna, as the user gains both the Eye’s base abilities and some bonus abilities from having both artifacts. The Hand is described as blackened and mummified, while the Eye resembles an agate until it is used, whereupon it glows as a feral creature. [21], At one point, the demilich Acererak stole the Eye of Vecna, replacing one of his eye gems with it. Vecna was a wizard who became the first human lich in the history of Khorvaire.One of the greatest acolytes of the Shadow and the Keeper, Vecna's mastery of dark magic made him one of the mightiest human wizards in the continent's history.. Vecna once held a laboratory in what is now known as the Labyrinth of Vecna, located in a cavern below a copper mine east of Sharn. Vecna) has been named as one of the greatest villains in the Dungeons & Dragons roleplaying game.. The Eye of Vecna and the Hand of Vecna might be found together or separately. To use the powers of the Hand of Vecna or the Eye of Vecna one is required to cut off one's own corresponding body part and affix Vecna's in its place. Aside from the more famous left hand, the (left?) He commanded 12 Death Knights and a large army of evil minions. The Eye of Vecna and the Hand of Vecna might be found together or separately. Wondrous Item Property: You gain darkvision and can see invisible creatures. The Eye and Hand of Vecna. He was eventually destroyed, and his left hand and left eye were the only parts of his body to survive. The Eye of Vecna and the Hand of Vecna might be found together or separately. One of the groups tricked the other into going on a quest for the Head of Vecna, a hoax artifact that was supposedly similar to his Hand and Eye, but was simply an ordinary severed head. The Hand and Eye of Vecna have appeared several times over the centuries, and the powers they see fit to grant each bearer vary considerably. The wearer is pulled toward an evil alignment even if they don't use the item's powers. The eye cannot be removed. [19], That same year, both the Hand and Eye were reportedly in the possession of Morgan Ironwolf, a human adventurer of legendary stature and prodigous collector of artifacts. They will attempt to corrupt their host with evil, if the host is not evil already. The Eye of Vecna has changed in appearance over the years but the Hand has always been described as a mummified hand. [4], Possessing both artifacts now grants several great powers, including magic resistance and the permanent ability to Detect Magic. Both artifacts are inherently evil and have a will of their own, requiring the host to please them before they will reward the host with powers. Using an invoked (non-constant) power on either artifact risks the artifact taking over the character, in which case the artifacts follow Vecna's agenda to raise an empire again, gain revenge on Kas, and return to Oerth. Temples to Vecna have also been reported in the Pomarj town of Highport and Erelhei-Cinluthe eyf city at the heart of the Vault of the Drow. Vecna, once a powerful human wizard who became a lich, is the god of Destructive and Evil Secrets, Magic, Hidden Knowledge, and Intrigue.Notably, Vecna is missing both his left eye and left hand. Fortunately, since Vox Machina removed it from Delilah’s corpse and gave it to Pelor to destroy (or at least appear to), Vecna did not regain his Eye for this battle. In order to use its powers, the wielder needed to remove an eye and place the artifact into the empty socket. [1], The Eye of Vecna and the Hand of Vecna were the only remnants of the powerful lich Vecna, after he was betrayed and killed by his lieutenant Kas. The Eye of Vecna and the Hand of Vecna might be found together or separately. Where are described (just cited or … His many titles include the Arch-Lich, the Maimed God and the Whispered One. The Eye and Hand of Vecna appear in the D&D 5e Dungeon Master's Guide (2014), where they are described with lore. 35,000 gp Eye of Vecna Level Originally from the World of Greyhawk, Vecna was described as a powerful wizard who became a lich. Getting to use the effect of the Ring of X-ray Vision is cool if a bit situational. Vecna was later considered a lesser deity or \"patron saint\" of dark, coveted secrets, and this belief and worship lent him new power. The bloodshot, golden-green eye measures 1.5 and perches between the fingers of its companion hand. In an ENWorld Q&A thread, Gary Gygax credits Brian Blume as the inventor of both the Hand and Eye of Vecna. 2nd Edition Statistics[3] The Hand and Eye of Vecna were all that remained of the arch-lich Vecna after his betrayal at the hands of his trusted vampire lieutanant, Kas the Bloody-Handed. He is considered the very first Lich in Elion. Vecna's cult dedicate considerable time and energy into finding them. The Hand and Eye of Vecna appear in the Dungeon Master's Guide (1979). Using the artifact to cast any spells incurred a small risk of Vecna himself tearing the wearer's soul apart, devouring it, and taking control of the wearer's body, using it as a puppet. The Hand grants a cold touch and ability score drain, while the eye grants True Seeing and darkvision. Spotting shapeshifters is never bad and never worrying about darkness, magical or otherwise, is a nice effect to have. Any other attempt to destroy either artifact merely transported it into a hidden vault in an unknown location.[1]. Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One’s will in the world. A beholder with the eye of Vecna. It resonates with dark energy. Vecna gains all the host's knowledge, and one day will send the Hand and Eye back out into the world. This book introduces the idea that possessing both artifacts grants additional powers. They were later cast through the dimensional portal at Tovag Baragu and lost to some unknown outer plane.[7]. Menu. In 594 CY, a cultist of Vecna named Pacanan acquired the Hand of Vecna. You remember the Hand of Vecna and the Eye of Vecna that were artifacts in the old D&D world where if you cut off your hand (or your eye) and replaced it with the Hand of Vecna (or the Eye) you'd get new awesome powers? Of Vecna, all that remained were one hand and one eye, grisly artifacts that still seek to work the Whispered One's will in the world. After his mortal form was destroyed, two artifacts of Vecna were left - the Hand of Vecna and the Eye of Vecna. Finally, the powers of the Hand and Eye always fail their wielder at the moment of their doom. Eye of Vecna: | The |Eye of Vecna| is an |artifact| of great power in many |campaign settings| for t... World Heritage Encyclopedia, the aggregation of the largest online encyclopedias available, and the most definitive collection ever assembled. The Eye of Vecna was included in the code for the computer game Planescape: Torment, but was not available in the final release.[28][29][30]. Vecna & Running Epic Bad Guys (Running the Game #50), https://dungeonsdragons.fandom.com/wiki/Hand_and_Eye_of_Vecna?oldid=25064. In hushed tones say that Vecna still roams the World the destruction of Vecna invariably killed its wearer became... 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[ 14 ] not evil already former ruling dynasty the! The Arch-Lich, the Hand, which ultimately corrupted him and led to own. Sacred relics to those followers, imbued somehow with a fragment of the two artifacts created by the.... Well as superior ability at climbing a black uncut gem, and gradually corrupts its user Strength!